Remembering Elveon, the mythical unfinished Slovak AAA game
What was it like to develop the most anticipated Slovak game of all time almost 15 years ago? Slavo will discuss how the studio went from an enthusiastic bunch of devs to a full 60 staff production while never managing to release the legendary Elveon game.

Slavo Hazucha
Energetic visionary with more than 15 years of experience in gaming and interactive digital productions. Focused on transformation artistic talents into the highest Digital Art outputs in game and interactive digital productions, content for PC, console, mobile, online and VR platforms. Experienced with high-end Major Industry publishers with love for indie publishings.

Slavomír Hazucha (SK)
Lead Designer
10Tacle Bratislava / Artzenal