Don’t just make games – build IPs that last!
Launching a game can feel a lot like gambling. How do you build IPs that last? Christian Fonnesbech shares methods and tools.
Christian Fonnesbech builds IPs and story worlds for games. He consults for games companies to build IPs and Brands – and works with Deck 13 as a freelance Narrative Director. Previously, he was Head of IP Development at Nordisk Film Games, the game investment arm of Egmont, and a game entrepreneur producing and directing 35+ game projects for advertising, learning and entertainment.